I couldn't get the Live Demo to work at all... Help? The description sounds very enticing.
Chestionar Online
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Lasers & LOLLIES? What the french is this dude on about? What do lollies and.... Hey wait a minute... This is pretty great! The glow is nice, very aesthetic. And the time slows the music? Why isn't the music like this all the time? Oh, look! A bomb! Gonna get all these lollies with it! GAME OVER. Wait what? Oh... Ok. Awesome game!
This looks awesome! Gorgeous! It took me a while to understand that I can order Finn around to go get chocolate. And Gunter is annoying. Just like in the series. Nice work! Hope to see this developed further!
First time around, I shot chocolate before I could read the "enemy" text, so when Gunter came over, I was unsure if he was good or bad. And I don't understand what the number at the bottom is. It goes to minus sometimes...
The character looks weird, I think you should use two-sided materials for his hair at least. The overall atmosphere is nice, suits the grave theme pretty good. The levels seem a bit big so engines are hard to find. I would add a sound to them so you can tell when you're getting closer and not spend so much time looking for them. But in the end, the game style isn't that suited for the theme. Repairing engines in a graveyard while some RPG monster is hunting you down is weird.
When I saw the picture to the game I thought I was going to be an orc bashing down doors... Disappointed to see I'm only human.
The part I liked the most was the beginning. I didn't realize I was working my way to the grave until it was too late. The graphics style is very enjoyable, the people look nice. I'd love for my character to turn around, look where he's going or where my mouse is. The gameplay isn't that exciting but at least it manages to keep me interested until the end!
Movement speed is horrendously slow. It makes for a slow experience and maybe show total number of gems I have to get so I know what my progress is. The rooms could use some more variety maybe and moving so slowly I decided I just enter and leave through the same door all the time. Couldn't tell if that worked to progress me through the game or not. Try changing the movement speed and maybe since stamina finishes so fast, make it more useful, so you use it only when you need to. I liked that you added footstep sounds, damage direction and the gems look nice.