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(+1)

The game was pretty fun and challenging! I think I was fighting more so with the controls then the actual enemies themselves, but I eventually was able to beat it! I know its been said a lot already, but multi-directional shuriken throws would have been really helpful (kept forgetting that the shuriken is thrown where the character is facing because I was playing with the mouse). Also, I think that the sprites are a tad too big, and makes it really hard to see and react to enemies coming towards you. It would usually just force me to just slowly inch my way through the level, which I don't think you want in an action game like this. Besides that, the art assets are really nice! The teleport effect is just really well done! It looks so good with the lighting, so good job on that! The music and the sound effects all nicely fit into the game too! Just gotta say though, I really love the explanation for why enemies can walk through walls haha.

Overall, this was a nice game, but I think it was more challenging than it was intended to be. With a few fixes on the controls, it would have been made for a better playing experience (also find it weird that space bar doesn't also continue through the dialogue). I had a lot of fun trying not to die in this one! Great work!

(+1)

Thank you so much for all your feedback! That's really helpful to hear and also really nice to know you took your time to play and let me know! That's a good point about the inching forward i hadn't considered, i'll think about zooming out the camera or something! And also haha yeah the classic "It's a bug not a feature" :') Thanks a lot though i'll definitely take your comments forward!