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(1 edit)

I'd like to ask for new features for ASSET FORGE 2.0.
Surely other users will appreciate it with these new functions for ASSET FORGE 2.0
(i don't speak english translated with google translator)

1) ring cut function to cut the figure, where I want, to cut it independently from the species figure (3d model) and where on the model wherever there, the user wants to cut the 3d model.
once cut as if it   2   models 3d

2) knife function.
3) function smoothes the 3d model.
4) function extrude region.
5) revulution function.
6) function collects faces.
7) function eliminates vertex, edge, unnecessary faces automatically; when you join or group together 3d models, ditto when you select a single figure.
8) construction function elemination part of the models only which is superimposed on the other 3d model, differentiates

9) to make a long story short I ask almost all the functions of BLENDER ONLY IN THE 3D MODELING SIDE, SO THE USERS CAN CREATE MODELS + COMPLEXES WITH VERY EASY, and some screenshoots to give idea to new functions for asset forge 2.0     (I don't know if you will see the screenshots well)

Hey, sorry but these features won't be implemented. Asset Forge is a tool for kitbashing pre-made blocks, if you'd like advanced features like these you're better off using something like Blender - which I'd recommend.