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What a peculiar concept for a game. A Witch and Frogs fighting in space...

The game worked fine. It felt very sparse as sometimes there would be little frogs, sometimes there would be an absurd amount of frogs!

It's a good arcade style game to get high scores, tho, and if it was designed to be like that, then it hit the spot.

Hey, thanks for the feedback! 

The game was originally designed around just surviving the oncoming horde of frogs and just going for a highscore, but the gameplay loop felt dry and honestly felt more like a mobile game. After discussing the idea of a "Frog Boss" with a friend, I wrote the cutscene scripts and made the boss.

Thank you for trying the game!