Ahh gotcha XD Most people tend to play like other VNs with a very specific obvious pattern, hence my expectation 90% of players will not get a True route on the first go lol. Actually, I made my game sorta old school, so I actually expect players to use a guide eventually ^^; I wanted people to feel flexible in getting the answer instead of "there is a correct combination your love interest must hear" seemed less realistic to me romance wise. I also didn't want to have a visible point meter showing; I tend to lose immersion in games that do that. I don't think it feels right to me with the love interest that I'm trying to win points off of them I guess lol.
I don't like bad endings, especially with the history of lesbian media ending in death pretty often, breaking up or marrying guys. I was like NOPE we're gonna do all "happy" endings, even if bittersweet ^.~
Thank you for the kind words! We've already been working on the art for the next game for a few months now. I try to keep my artist employed during this whole time... So it's been ongoing and is slowly being revealed on our Patreon actually. You're right, I still have to work on the Mizuchi physical goods and fixing all the fun typos on my end. Thanks again for the support! ^_^ Stay safe and healthy too!