Once I understood how it works, it feels like a solid base for a management games about superheroes/aliens! Once I got more than 5 or so aliens it got hard to get a good overview of them them and some tooltips showing different abilities used in crafting and missions would really help it a lot. Otherwise, it has great promise for becoming a small addictive mobilegame!
Viewing post in Special Alien Force Experiment jam comments
Glad you liked the idea! I totally agree with the idea of tooltips to make it easier to see what everyone is contributing ability wise. I would also have liked to add some simple icons to skills so that you can roughly tell at a glance which ones do what, without having to read and process the text (even just having the word "PWR" in red would have been useful).