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(1 edit) (+1)

Amazing work on enemy design! All boses feel very polished and well done. 2 movement speed mechanic was quite original. Would be nice if it was used more in the game (like homing missles that you cant dodge in slow speed or some projectiles/boss patterns affected by your speed)

Thank you! 

Although the different movement speeds are only a small convenience on the first loop, this mechanic becomes more and more important as the player reaches the higher difficulties.