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Fascinating concept, but a bit of a headache for me from the blur and the screen glitches. I got caught in a bug once where the first elevator stopped and I kept on going (stuck against the wall on the right). Very neat gameplay ideas though, really nice aestethic, and I'm interested to see where this goes.

Haaaaa thanks for playing and for notifying me about the bugs :)

I will check as soon as I can.