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This is a great adventure game with lots of surprises and spooks along the way. I think the best thing about it is the attention to detail. The environments are modelled like a cluttered factory and the assets are used well to reflect this - no stock assets being shoved in for no reason here! In addition, I love games that get you to explore an environment and uncover their secrets - and there's lots of visual cues, documents, and plain creepy stuff to get the player invested in the factory's goings-on. Doing the dirty work of a factory that has some serious misdeeds, and (spoilers) the creepy android you keep confronting as the game progresses, is a really fun interpretation of the theme too! 

I think my only feedback is the the number of locked doors really felt like it constrained player freedom to explore at the start, but I feel that's more of a time/resources thing. This game definitely proved to offer more than enough content to make it an impressive feat for a week's development! 

Thanks for submitting Dead Factory to the SCREAM MACHINE jam! 

- SCREAM CATALOGUE