This game shows a good understanding of how to create eerie environments, I love the low-lit dark corridors and stairs that build a sense of dread. The final reveal is interesting - I feel like a little more storytelling through the environment and objects within could build that unease before the player confronts what's going on. As has been noted, I know this game isn't complete, but there are the pieces of a very effective horror game that I'd love to see more of, so I can uncover the mystery!
Thanks for submitting Iris to the SCREAM MACHINE jam!
- SCREAM CATALOGUE