Thanks for the feedback! Yes, very similar to the start of Space Quest, but with an early SCUMM-like interface. I was a big fan of the SQ series. The game is also influenced a bit by the TV show "The 100".
Yeah, you're right, the main reason that all the rooms look very similar is due to time constraints. I did plan to make each level look a bit different, but it was a matter of juggling my time and trying to decide what was more important. I thought I should have a few puzzles and a few death scenarios rather than just something to walk around in. In the end there isn't really much of a game but for 13 days it wasn't too bad I think.