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(+1)

At the very start, the game dosen't feel like a puzzle zame, so moving one tile at a time isn't quite intuitive in that short period of time… Maybe if you see that the player dosen't move for the first 3 seconds, add an hint… Or maybe add the boogeyman on the menù, that could work to, i guess…

This is a very great puzzle game with a neat concept , wished that was a little longer...

(+2)

First of all, thanks for the feedback.
I know, but  unfortunately I was alone and it would took me a lot to do all the details.
I would have liked to put some text to tell a story, and many more levels.
I think I will continue the development of the game after the jam !