I had to switch to another pc to run the game… (this is the second game so far that do that to me... -_-)
Art really cute, but apart from that nothing much else going on…
I runned the game in a Windows 10 on Chrome, but i don't think the problem is OS or Browser based, because my other PC is too a Windows 10 with Chrome...
Here's the error: Unable to get property 'getParameter' of undefined or null reference
Here's the log, hoping it can help fix it (Also, sorry if the first two lines aren't in english):
[Info] ML1300: È stata eseguita la navigazione. [door-search (1,1)]
[Warning 5] 5HTML1500: Il tag di chiusura non può essere implicito. Utilizzare un tag di chiusura esplicito. [door-search (11,6309)]
[No_Tag] Godot Engine v3.2.1.stable.official - https://godotengine.org
[Warning] exception thrown: TypeError: Unable to get property 'getParameter' of undefined or null reference,TypeError: Unable to get property 'getParameter' of undefined or null reference
at _glGetString (https://v6p9d9t4.ssl.hwcdn.net/html/2200196/index.js:7:263450)
at Module[_main] (https://v6p9d9t4.ssl.hwcdn.net/html/2200196/index.js:7:308872)
at callMain (https://v6p9d9t4.ssl.hwcdn.net/html/2200196/index.js:7:316848)
at synchronousStart (https://v6p9d9t4.ssl.hwcdn.net/html/2200196/index.js:211:4)
[Error] Unable to get property 'getParameter' of undefined or null reference
[Error] SCRIPT7013: SCRIPT7013: WebAssembly exported function expected [index.js (7,309096)]
[Warning]**ERROR**: Condition "!_start_success" is true. Returned: false
[Warning] At: main/main.cpp:1400:start() - Condition "!_start_success" is true. Returned: false
[Error] 11SCRIPT7013: SCRIPT7013: WebAssembly exported function expected [index.js (7,308785)]
[Error 11] 0: WebAssembly exported function expected [index.js (6,309095)]
[Error 11] 11SCRIPT7013: SCRIPT7013: WebAssembly exported function expected [index.html (7,309096)]
[Error 24] 60: WebAssembly exported function expected [index.js (6,309095)]