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(1 edit)

Searching around how to fix it, i've seen that is a pretty common problem, but yet with no defenitive solution...

...But i find one post where they said that "lowering the size of the memory allocated at build time did the trick." (Ref.  https://answers.unity.com/questions/1577758/webgl-build-error-unity-2018218.html)

Also, i think this can help you undertanding what you're working on...

Not sure if this will help you fix your problem... I tried my best... =C


Also, sorry for the late response... =C