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Unity is the same way in that regard, more geared toward games with physics. It's not that it's ill oriented for an RPG, it's just you will have to code everything from scratch yourself. That's why it's not necessarily hard, but it takes time to do everything properly.  The UI system of Unity, however, is a godsend to me

I haven't looked for much else to be honest, but I think that besides RPG Maker which makes it hard to add mechanics that aren't already in it, there is just no getting help for this kind of things, given how wildly different RPG systems can be at the lowest level