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The intepretation of the game theme is really good in my opinion!

I just have some troubles to apprehend the collisions: it seems like my character is boucing on the bodies/Tilemap.  Something much much simpler should do the job, which engine are you using (just by curiosity!)

Quick thaught : Maybe make the dead bodies inert and allow the player to restart? 

Gj anyway ;)

HI,

Thank you for reply, I really appreciate it.

I was using unity, what exactly would do the job? I am new to Game Dev, so I looking for a ways to improve

)

Unity can do the job do not worry ! Have you used the already 'built-in' physics2d functions? Take pieces of code from tutorials can help progress really fast. Using Godot on my side, cannot help you in more details here :)

Yes I did use built in Unity physics. In fact project is 3D, but I switched to isometric camera view just because it looked a lot better) 

Oh yes true, Unity is always 3d which can make it a bit difficult when only using 2d!