My criticism: The level design and art were really cool, although the levels were kind of tricky (but it is a video game). I found the collisions to be clunky when wall climbing or jumping onto the edges of platforms. Good job on the game overall, it was a fun play, and gave me a challenge :)
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yea i did 3 of the 4 of the levels in the last 15 hours so there wasn't too much play testing going in to them , play testing would map out the areas where the player would traverse and i could refine the collision shapes so the chance of a bad ledge grab would decrease. which is something ill probably go over sometime in the future.