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(+1)

Great start for one night! I was glad I was able to hear the mechanic well enough to determine the shadow's presence. If you had loud bg music in the game as a deaf person that would be hard to detect.

Man thats a lot of backpacks lol

Thanks so much for the feedback, I’m glad you were able to enjoy it despite having a heavy emphasis on sound cues :) Another idea that will most likely be added is visual cues, too, such as some sort of static effect very similar to Slender, which may make it slightly more obvious of the shadow’s presence