Pretty cute experience this is.
I liked the clean art, the platforming controls felt quite good.
Controls overall where a bit over the place, I felt like. I had trouble selecting answers, pretty much throughout the game and on some points I gave answers without even being able to see what I had selected.
The Items collected were a neat Idea, getting a little something for each friend you met, some Items where super useful, ( the pillow? was borderline Overpowered haha) while others I found to be included as a one off joke (the fart[?] from the mole or sneezing from rabbit)
In the rabbits case it halted my Gameplay a bit, trying to figure out if it had any effect on anything, like the pillow jump. Next I thought, maybe it's for solving puzzles down the road, which would have made it pretty similar to our game actually.
Hope I don't rub you the wrong way saying it like that, but I think feedback has to be a bit harsh to be effective, I wouldn't write such an intricate review if the game was bad, after all! :)
Summary:
Adherence to Theme
- Was excellent. Hard to miss.
Game Design
- It's pretty solid for what it is, little cute journey you can go through, but without the Story, the Gameplay would've been very inconsequential, which is probably better for a Jam game than a game that is too hard.
- I found some key-binds where inconveniently placed and moving with the arrow keys felt wrong after years of WASD. For example I could sneeze with W but had to reach aaaaaaall the way to p for a double jump, which I think was used once to close a gap and get another Item, when In essence that could've been done by pressing jump twice, realistically.
- Some Platforms where frustratingly placed. Most jumps weren't hard at all, due to the first upgrade being a high jump but I hit my head quite a few times along the road, which could've felt better on the long run.
Originality
- Very Original Character Designs and the collection mechanics where quite unique I thought.
- The Story was fitting and pretty upfront, the conclusion gets one thinking a bit.
- The Gameplay overall was inspired by the greats, which may seem unoriginal but I think it's something that doesn't need to be new all the time, as long as it's executed as well as it is here.
Style
- Very nice, crisp Pixel art. Good color use, I could always make out Background, Foreground and Characters.
- Bit small the canvas (I couldn't play in Full Screen?) so it was hard to make out what some characters where looking like on the first glance.