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(+2)

pretty quirky game. I like the mouse shaking mechanic to move, it makes the game feel unique. backgrounds looping need some work and the distance meter broke for me. the distance meter would of been motivating if it displayed correctly. also consider making the mouse constrained to the game screen to avoid accidently scrolling off the game, that happened to me a lot.

(+1)

Hey, thanks for checking out the broken game version :D
We managed to fix most of the bugs. I thought you'd like to hear about that Distance Meter problem and it's solution. The problem was purely the webgl browser build and the way it handles floats. at some point adding a ton of  really small (0.0005f ;0.015f) numbers to the display  just make it behave like a Number not Found,  which was weird. so the winding path to making that problem dissapear : the number actually displayed is an int now, that fixed infinity/NaN. :D
Oh and thanks for the idea to constrain the mouse to the window, it's a really good idea. Implemented!