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Some of the menus/text weren't aligned properly, but it was still playable and from what I read the WebGL version was just for testing purposes? Anyways, the game was fun and it was well designed to keep the player focuses and not be able to just walk away once they got goblins to do the work for them. I will say that the War/traveling functionality took a bit to understand. Only a few minutes, but maybe more direction for the player to understand what that's all about would be helpful.

Great job with this! As more content is added I'm sure this will be a great game on the marketplace.

Thanks for feedback! orc much like

About war/traveling, thanks for pointing out the possible problem spot. This made me think how to improve it. Got one idea, but I have to analyse it a bit, if it will work as intended.