Man this is intense! I'm digging the feel of those weapons, they're so satisfying. Part of me wished there was some kind of attack that encouraged to dive into a horde and defeat everyone around me, instead of having to back off. I think a game like this is best when it's very fast paced, but that seems to have been the wrong strategy here. Regarding the HP loss, I think having a separate timer for finishing the level on time would have balanced the difficulty out. Good work!
Viewing post in Pack Your Bags and Scram jam comments
Thanks for the feed back! Yeah, I'm aware the HP loss is a bit of an unconventional way to pull off a basic time limit, I might replace it at some point.
>Part of me wished there was some kind of attack that encouraged to dive into a horde and defeat everyone around me, instead of having to back off.
That idea sounds sick actually, I might just do something like that.