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Thanks! Yes, we at first wanted it to be hard to get to the grocery store, but then we realized it might be better to implement an arrow to guide you. But the arrow just points in the final direction, so we wanted to add some more intelligence to it so as to perform path finding, but didn't have the time! The thwack was definitely inspired by Vlambeer's "The art of screenshake" talk. Amazing talk on making things like this feel so juicy :D