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(+1)

Thanks for the feedback!

The fuzzy graphics could be caused by our workaround to implement the intro - we had to transfer the video into a spritesheet and animate it in Unity, as there's a Unity issue so videos don't work in WebGL builds, but as the full version will be downloadable, this will definitely be fixed.

This was our first gamejam, so we had no time to learn how to make scaled UI - will probably be added next week already ;D

Thanks, I hope you had fun :D