Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Nope, patch didn't change anything. Also tried playing with controller bindings in SteamVR settings. Seems like the problem is not in bindings. - as hands seem to react correctly to Trigger and Grab buttons

Oh that's really lame. Not surprising though as the patch was bindings for Vive and Oculus specifically. I really don't know how to support WMR devices with SteamVR. Thanks for trying the patch and thanks for the suggestion to make a video!