Thanks for playing! I had more mechanics planned but sadly ended up running out of time to flesh them out, so when it came time for level design I just decided 'alright welp, gravity gun puzzles'. That's pretty much the only part of the game that I'm not happy with and sort of makes me want to flesh it out into a small release.
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Can you check out my team's game as well? We only have 4 ratings right now: https://symbioticparker.itch.io/a-wizards-wand