fuck them troops!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ParkerIsPk
Creator of
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You made great use of the orb's mechanics! Between the effects, lighting, & models, the visuals are stellar.
The lack of sound did drag the experience down a bit, but overall exploring the castle was pretty engaging, I only wish I could have hung out in the loot room longer! :P
Let me know what you think of my game when you get a chance to check it out!
I'm so happy to see so many great puzzle games this jam!! I had a lot of fun with this one. It was a little janky on the controls, but the mechanics are solid and have a ton of potential.
You should really consider expanding this. There's a lot you could do with it.
I'd love to hear what you think about my game when you get the chance!
Thanks for playing! I had more mechanics planned but sadly ended up running out of time to flesh them out, so when it came time for level design I just decided 'alright welp, gravity gun puzzles'. That's pretty much the only part of the game that I'm not happy with and sort of makes me want to flesh it out into a small release.
Teleporting didn't seem to work for me on the Index, I ended up using advanced settings' placespace mover to get around. REALLY fun game, could definitely work as a full release! The welding was really cool, although pretty janky. Either way I had a blast.
Check my entry out when you get a chance, link below :)
Nicely done! Really enjoyed the rolling puzzles, got stuck on the 3rd level though and eventually gave up. No clue haha.
Loved the art style, really enjoyed looking out the space station windows. This game has more than enough potential to work with if you continue development, look forward to seeing that if/when the day comes! (please if you do keep up development, let robochan make fun robot noises while he rolls around).
Anyway, 5 stars from me!
Super fun! Made it to 231 before I got cocky and tried to kill a dude who got himself stuck in the wall, proceeded to get hit by about 20 different bullets when I turned around lol.
Super fun! If you keep working on it, the building mechanic might work even better with a different combat structure, e.g. tower defense. Lots of potential!
Thanks for playing! Glad everything worked on the Vive as I no longer have mine to test with lol.
For the robot effect, the main thing is to stack up delay, it's kind of like a really quick echo, makes it sound so crunchy. Another major component in the sound was a high & low EQ curve that I used to make it sound less rich and as if it was coming from an intercom.
For teleportation I just used the SteamVR plugin's already made system and placed invisible collision planes everywhere the player can teleport to.
Anyway, thanks again for playing & rating! I plan on playing most all of the games, I like your trailer so I'll definitely play it in today's session.