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Of all the otome-type entries in NaNoRenO (I think I got through all of them) this felt the most otome-like, actually! It followed the standard setup and kept a good, constant tempo. I'm only sad the puns didn't penetrate as deeply as the setup suggested, but I love Neim's energy and how she literally does not have a sad face. Love a punster of action.

I'm a nerd so I enjoyed Rico's route (as well as Neim's struggles in the club because haven't we all experienced something like that), but I also like memes so the fun times of Matt's route were side-splittingly MAGNIFICENT, especially the last choice. I also appreciate well-done bad endings so Seth's bad ending turning into high-octane fuel was emotionally heavy but oddly cathartic. Lastly, "yes" to Question 2! If it's just that one route and the same timeline, I'd like if it were within the same game.

Hello catcracker! Thank you so much for your kind and meaningful comment! I'm glad you enjoyed the game! Yup, to be honest, sometimes (especially in Seth's route), I was too focussed on the action bits that I forgot all about Neim's pun curse... Haha. 

I had so much fun working on Matt's route, so I'm thrilled that you liked the meme references (cuz people don't usually go for meme-intensive otome games). Rico's route was partly based on a real-life situation, so I guess it's more relatable. And Seth's bad end... boy I had so much fun writing the angst. I'll work on Lynnette and Akila's route sometime in the future. Thank you once again for the valuable feedback!