Before I'll go on with the brainstorming design, do you think it is on the topic or am I am stretching too much the concept of more than one maps?
Right now I know it is more like "I made up a map of different parts", but I'm planning to bring back the maps somehow in the settings so I can justify why the protagonist should move towards his Light or his Dark.
PS: I know that it is strange to start from the mechanics instead that from the "experience" and the setting, but I know that I wanted to play around with the concept of maps and changing maps and I wanted to make the mechanics push the fiction here, so I started from there confident that this will bring me to something I like. (this could also be not true, still, I wanted to give it a shot. Worst case, I used this idea for getting a better grasp of what experience I wanted to create since now I only have a gut feeling about it right now)