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Thanks for the feedback! At the time it made sense, but looking back I could see how the theme could have been better implemented; the idea was that your ability to shoot was limited the lower your health got, thus hurting your overall performance (since shooting is just about the only thing guns do). Essentially, the more you shoot, the less you can shoot later on, if that makes any sense. Writing it out now, it definitely seems like a bit of a stretch though lol

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Nah that makes sense, I think I was able to keep my health pretty high until I messed up at the end and got swarmed and died very quickly XD So maybe I didn't see that aspect of it so much. I still think the health being the ammo is really clever