Cool art, story, and atmosphere. :) Not a ton of gameplay/decision-making, but that's understandable given how ambitious the concept is and how little time you had.
Viewing post in Fate's Hand Jam Edition jam comments
Finished it a couple of times (skipped a lot of text the first time so I went again) and didn't realise there were several endings to be honest - I think I just did the same things both times though, thinking there was only one path.
I think it ended when I fell down a river, woke up and decided to head back? How many choices are there? Might have to retract my criticism, I genuinely thought there was only one path to follow. I'm guessing the paths depend on how many random items you investigate to get information?
There are three possible endings currently, though I will say there's a bug that tends to skew the results towards the ending you got. Also, I forgot to code in a reset for hidden values when you go back to the menu, so reloading the game between plays will help! Which ending and what tarot cards you find depend on what you interact with and the order in which you interact with items in the scene. I wanted to put in a feature with the cards where it tells you what the cards symbolize as a sort of barometer of how you are progressing... but 48 hours is so short!