There were a few massive jumps in difficulty that I wasn't expecting, but aside from that, this game was awesome. Tested on a Mac with success. Not sure if intentionally left out or if I just missed it, but would be nice to know which bird is going first somehow, either making it more obvious if you already had it, or having it at all if you didn't. I know that sort of defeats the purpose on some maps, but still felt a bit trickier than it needed to be to just have an immediate death because you had to gamble on which bird was starting. Otherwise, great game!
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Thanks! I agree, there used to be the same indicators for players as you get when they have different patterns, but I decided to hide them since the movement pattern ends up being obvious. But I agree, it could induce some form of uncertainty into player. Probably should've added something like a circle around current player, then it would be pretty clear. Too late now for that. XD