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Haha thanks !

The quotation ? You mean Clippy's phrases ? It's just randomly chosing strings in an array (or dictionary i don't remember wich I used) and making them a label's text.

For the window, Godot's "WindowDialog" node has a "Resizable" option, so I just had to style the window, the rest was handled by the engine :)

Yeah I may have made a tiny lie...

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Thanks for getting back to me! Lie you did! (it all adds greatly to the feel though, so well played on that part as well)

Thank you for teaching me, never even knew "WindowDialog" node existed! There are so many nodes I haven't even encountered or touched yet... how did you fire up your Godot learning journey? Any tips that I can try? So far I have been trying to follow Yotube etc tutorials to learn.

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Yeah i thought it was fun haha :D

Yeah there's like LOTS of different nodes, there probably a lot that I do that could really be simplified if I knew them more... Specially the control nodes are tricky. I did the same, youtube videos for the basics, and then just creating many different little unfinished things, to see what is possible and how to do it, and you'll just become more and more used to the different nodes, and scripting.

Also i have programmation classes at college, so that helps a bit, but not that much. If you want I can upload the godot project, but it is really messy so I can't guaranty it will be of help...