Yes, desktop.
rb.velocity = new Vector2(rb.velocity.x, Mathf.Sqrt(2 * jumpHeight * Mathf.Abs(gravity)*Time.deltaTime)*gravityAngle);
I'm setting velocity whenever I press Jump Button.This is in Update method
Are you on Discord? We could talk there. Or you can add me on Steam, I have the link in my profile.
Yes I'm on discord.
How can I add you?
I sent you a request on discord