Ok, as a developer, you should know better than to destroy your players' wrists 😛
Really, clickers are the most unergonomical (borderline destructive) games there are.
Ok, after this rant, let me give a few notes 😆
I liked the fact that you had to pick leaves at the right time. So, it's a bit of a gamble: will I click a bit more and risk losing everything, or will I take what I have and click early. That along with the fact that the time was going rather fast makes for a nice combo.
No clickers for me, but for a 3hour game, it's a good job.