Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Hahah I think that is very common! When you are making a game, and playtesting while doing so, you will always be way more competent at the game then the player, which can lead to really difficult levels
Maybe send the game to a friend to test next time, that's what helped me balance the difficulty in my game