Thank you!
Yes, the text is too slow: I underestimated this aspect. I concentrated on the graphic effect without thinking about the contraindications. I'll have to remember it for the next Trijam.
I didn't have time to balance the game: the values and effects are almost random. In my intentions it wasn't meant to be. I think I made the wrong choice of values: I should have thought more carefully before I started writing the code.