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I Finished playing your hardmode entry, also made a video about it, but that is still rendering (been having trouble lately uploading videos to youtube, so have used WMV mode to get it done but rendering takes long).

I very much liked the title screen, I also liked the idea that broken but beautiful is someone in a wheelchair looking to find kids. 

Graphics looked good as can be expected since you probably used some ready stuff, music was a good choice again, and this compated to previous years speedgame entry, you had this time made the amount of children to be found a manageablenumber.

10 kids to be found in a game in this state, was pretty good number. Not too many, not too little.

If I saw correctly, there probabaly was sort of a trail that you could follow that would get you through all the kids, which was basically nice. However, I would have wanted the kids to be hiding more cleverly, now it felt very much that kids were just randomly dropped to some locations and thats the game.

Taken into consideration that Hardmode had only very little time, this was a good entry, it looked good, I liked driving with the wheelchair etc. Only that the kids felt too much like they had just been placed there without any better thought. That it felt like the level design was bit lazy, that there was potential for more.

That you could say that while not much really jumped out as great, neither did anything really jump out as bad either, except for the kids locations feeling too lazy. That basically using bit more time for level design would have made this game much better. Now it was a game that entertained exactly that 5-10 minutes it took to complete it, but not a minute more.

Notice about the video (that I will put link to as soon as its done and uploaded) that I first used 1920x1080 mode, and my machine is from 2014 and was the cheap version even then, so it is bit slow, also made it somewhat unplayable. I make a second try with 800x600 which makes it much better already, however, recording the video slows down the game a bit too, so after I stopped recording I did try once more with 800x600 screen, and then it was about playable, it was almost playable with the recording already on, but you can still see that my aiming at turning is bit difficult. 

Also, I didnt realise the turning thing until I took the recording off to have enough frame rate speed, and I liked how it felt turning in that game. So good job in that one by not making it obvious way, but it felt bit like going with wheelchair or something.

Good entry for hardmode, although nothing remarkable in that while I enjoyed playing it this time, I dont see myself playing it again a year later. And excellent idea with having wheelchair character giving game in itself a nice twist that I could even actually see myself starting this game again or recommending this to someone to show that wheelchair character could well be done for a game.