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(+1)

Thank you for playing! Yeah, unfortunately the exact distance between the two characters isnt very intuitive to visualize at all, so I had to design the levels in an extreme way that would feel obvious when it wouldnt or would touch the opposite side. Couldnt fit that philosphy everywhere tho, and it might feel like a trial and error situation... Definetely something to think about! Thank you very much for the feedback!