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(2 edits)

When i enter the Inn or Adventure Union,my character disapear

I need more informations,just like  operation system,resolution.e.g

It would be better to inform the Player Log which is located in C:\Users\(yourusername)\AppData\LocalLow\WindofDaybreak\DancingReaper\Player.log

Well.....

Mono path[0] = 'C:/Users/User/Downloads/DancingReaper_v0.02a/DancingReaper_Data/Managed'
Mono config path = 'C:/Users/User/Downloads/DancingReaper_v0.02a/MonoBleedingEdge/etc'
Initialize engine version: 2020.1.0b7 (6cfebb967dcd)
[Subsystems] Discovering subsystems at path C:/Users/User/Downloads/DancingReaper_v0.02a/DancingReaper_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics (ID=0x152)
    Vendor:   
    VRAM:     224 MB
    Driver:   10.18.10.5100
Begin MonoManager ReloadAssembly
- Completed reload, in  2.271 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.022800 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.892100 ms

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 968.
Total: 1.242000 ms (FindLiveObjects: 0.303400 ms CreateObjectMapping: 0.041700 ms MarkObjects: 0.784800 ms  DeleteObjects: 0.111800 ms)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak 
(Filename:  Line: 555)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak 
(Filename:  Line: 555)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) 
(Filename:  Line: 311)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) 
(Filename:  Line: 311)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.446900 ms

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 3110.
Total: 4.713600 ms (FindLiveObjects: 1.062500 ms CreateObjectMapping: 0.250400 ms MarkObjects: 3.300700 ms  DeleteObjects: 0.099500 ms)

It is fixed in the new updates