When i enter the Inn or Adventure Union,my character disapear
Well.....
Mono path[0] = 'C:/Users/User/Downloads/DancingReaper_v0.02a/DancingReaper_Data/Managed'
Mono config path = 'C:/Users/User/Downloads/DancingReaper_v0.02a/MonoBleedingEdge/etc'
Initialize engine version: 2020.1.0b7 (6cfebb967dcd)
[Subsystems] Discovering subsystems at path C:/Users/User/Downloads/DancingReaper_v0.02a/DancingReaper_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics (ID=0x152)
Vendor:
VRAM: 224 MB
Driver: 10.18.10.5100
Begin MonoManager ReloadAssembly
- Completed reload, in 2.271 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 2.022800 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.892100 ms
Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 968.
Total: 1.242000 ms (FindLiveObjects: 0.303400 ms CreateObjectMapping: 0.041700 ms MarkObjects: 0.784800 ms DeleteObjects: 0.111800 ms)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
(Filename: Line: 555)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
(Filename: Line: 555)
Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8)
(Filename: Line: 311)
Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8)
(Filename: Line: 311)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.446900 ms
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 3110.
Total: 4.713600 ms (FindLiveObjects: 1.062500 ms CreateObjectMapping: 0.250400 ms MarkObjects: 3.300700 ms DeleteObjects: 0.099500 ms)