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Window Mode?

That is pretty simple to do i think.

Have to check it..

But could release a windowed and full screen version if i cant solve it in the same app.

I know now why i use fullscreen.

The mouse controls for turning got messed up in windowed.

But i will try to look in to solving it sometime later on.

Thank you.   I play the game on PC, so I am not able to sign in with the Google Play Center.  The only problem I ran across it the game loaded the same level twice in a row.  I had originally thought it was randomly-generated maps since it was a rogue-like, but I guess not.

It is 50 + maps made by hand that get mirrored and flipped randomly to generate as random experience as possible.

This where my first experiments with some random generation so there is probably some hickups sometimes.

And the hardcoded parts to make it play better on computers is a bit messy.

Sadly so where 8 breed and pixelstein written and developed for mobile phones from the start and later converted to work on computers as well.

Aiming for mobile play is probably one of my largest mistakes since i started doing small games again.

Toons of work for peanut pay :(

Thats why i develop its dark bob for computers only now.

Sadly so is the source code a bit messy in 8 breed and pixelstein after upgrading tools and compiler 2-3 times during its development.

The tool i use to make games upgraded with a visual placement editor for 2d assets during the later development of the 2 games.

And messed up the code when edited in it at the start,it had autotabs and things like that so the code have random line spacing and bits :)

More irritating for me to work with now :)

But iam actually going thru the code of 8 breed now and trying to clean it up for a update later on.

Please report any bugs you find so will i try to fix them.

While i ported the 2 games to computers so did i also have many forced updates on google play for them so i could have messed some bits up.

Cheers and thanks for the feedback ;)

Iam working on a update so could you let me know how it plays later?

Its windowed and now do you auto collect all pickups to not break the flow in the gameplay.

I had to fix a bunch of weird new bugs because they updated my compiler and ide so many old commands where broken now.

I use sprite commands for buttons and they have changed something in the depth sorting that broke some of my code.

So if you find any broken grafix let me know…..

I will try to make some more updates during the week.

I appreciate your feedback.  I purchased the game, and I'm really enjoying it.  I will download the new version and let you know.  Thanks again!

I played the 2. 2  (32 bit version) since the 64 bit does not start and I do have Window 10  64 version.  When running the game in a window, there's a brown border on the top and bottom of the screen.  (See Below)  Also, I had one simple open level that did not contain a switch to reach the exit, and was also missing the herb item for a quest.  I do like that you added the ability to pick up dropped items now without having to press the space-bar.

 

The latest have auto pickup already?

Thats really weird ?

This is a hack because its originally a mobile game for smaller screens.

Iam going to see wath i can do about it ;)