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Yeah, vertical movement is definitely something I would tweak going forward. 

Thanks so much for the feedback in our swap! It helped bring the chaos down and really allowed the game to shine.

I'm glad that you commented on music and art. I was struggling to write composition for this, so instead I made procedural music. It was definitely a stretch for me, but I think it paid off. I wasn't able to do all the things around art and sound I wanted to, but it's room for improvement if I go back later.