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Day 2 of developing

Now the game have a saving system, for now the games saves data every 10 seconds, I'll maybe change it to 30 or one minute.

I´m thinking in a handcraftman, every click is going to add a machine part, after he finishes the machine starts working and making clics.

The new problem is the number of moving sprites in the game, in my computer I don´t see any problem, but I don't know slower machines... by now every time I click there are 100 pixels in a little explosion and "+1" symbols coming out of that little explosion.