A always you end up having really cool mechanics! I think that maybe the last section felt a bit out of place in the game since you ended the game with something that wasn't the core mechanic but rather a slighty frustrating pixel perfect freefall.
Overall tho really good, I think having a slime counter at the end was super cool!!
Viewing post in Slime and then Slime again jam comments
Thank you for the nice words. :)
I agree it's a bit out of place. I wanted to add some variety in the gameplay and didn't have much time left.
I actually made it way easier than it was originally since I thought it was too hard, but maybe making it even easier (or removing it entirely) would have been the better idea.