Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)

I’ve made my own programming language, specifically for video games. It’s called avdl (Abstract video-game development language), and is currently open-sourced here: https://notabug.org/tomtsagk/avdl

It is drawing 3D graphics, and currently can compile for Linux and Windows.

As others have said, I feel the popular game engines out there do not give me as much control over a project as I’d be comfortable. The same amount of time that I spend learning one of them, is the same amount of time I spend developing my language, which gives me as much control as I need over a project.

You made your own programing language ??? Dude that's so cool !!!!! And i'm still stuck on learning basic stuff on unity and c# 😩😩

(+3)

It’s not as hard as it sounds, but it took a lot of years of making games and custom engines to reach the point that I was comfortable to work on this.

The more games you make, the better you become, so never stop creating!