Im sorry to hear about the loss to the team. I played the 0.2.7 build (I think) and really enjoyed the game and can't wait for more. I hope you find a writer that can help so your team doesn't have to cut out your characters.
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We already have another writer, that's Vinickus. And in all honesty we should have cut back on the character numbers regardless of the writer problem. There's no reason to introduce unnecessary clutter and make managing them harder than it has to be, especially when the characters we are cutting out had little development behind them anyway. We should focus on writing our story properly and keeping characters that are likable and have a solid foundation for character development.
I think that it all depend of what kind of feelings you want catch from the public.
People can cry of happiness or sadness, be angry, surprised, scared, feel deep love and or desire. Drown in loneliness and abandon.
Characters can change during the story... and I think to much.
I only don't like much when I can't understand the story and or it make me so much confuse. It happened to me while reading a Novel called Echo. I felt sad, mad and confused. I only started to understand it after reach a 3rd end of it. Echo just hit my feelings deep. Not a bad story but... yes.. very sad. Make me sad for more than two weeks.
Sorry, I am very emotive.
And good to know that the story continue. No matter which way you choose to go.