So I've downloaded and installed the latest version, but when I "Jack In" the game stops running and closes the window. It worked perfectly fine in the previous version (and still does). According to the error log it has something to do with failing to load 2d texture shaders, possibly from the (custom) characters as I see height and weight in each error line. Here's and example of some of the many error lines (and the list goes on and on):
(Filename: Line: 495)
d3d11: failed to create 2D texture shader resource view id=395 [D3D error was 80070057]
(Filename: Line: 514)
d3d11: failed to create 2D texture id=419 width=256 height=256 mips=1 dxgifmt=78 [D3D error was 887a0005]
(Filename: Line: 495)
d3d11: failed to create 2D texture shader resource view id=419 [D3D error was 80070057]
(Filename: Line: 514)
d3d11: failed to create 2D texture id=423 width=512 height=512 mips=1 dxgifmt=28 [D3D error was 887a0005]
(Filename: Line: 514)
d3d11: failed to create Cube texture id=1843 s=128 mips=8 d3dfmt=72 [887a0005]
d3d11: failed to create Cube texture view id=1843 [80070057]
d3d11: failed to create Cube texture id=1845 s=1024 mips=11 d3dfmt=95 [887a0005]
d3d11: failed to create Cube texture view id=1845 [80070057]
d3d11: failed to create Cube texture id=1847 s=1024 mips=11 d3dfmt=95 [887a0005]
d3d11: failed to create Cube texture view id=1847 [80070057]
d3d11: failed to create Cube texture id=1849 s=512 mips=10 d3dfmt=72 [887a0005]
d3d11: failed to create Cube texture view id=1849 [80070057]
d3d11: failed to create 2D texture id=395 width=4096 height=4096 mips=1 dxgifmt=78 [D3D error was 887a0005]