Nice game, and nice mechanics! I kind of wish that the fact that the protagonists are adventurers were more present, though. Because, as-is, it seems that the protagonists could be just a group of friends? Or am I missing something?
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Thanks, that means a lot. As for your question, I think you're reading it right. The players as a group of friends going around helping people is basically what I envisioned. The stakes are low and the knives don't come out because I was focused on staying firmly in the "filler episode" territory. "Filler", to me, means that the characters don't leave town/familiar spaces, they check in on background characters and solve their problems with talking.