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(+1)

Thanks, that means a lot. As for your question, I think you're reading it right. The players as a group of friends going around helping people is basically what I envisioned. The stakes are low and the knives don't come out because I was focused on staying firmly in the "filler episode" territory. "Filler", to me, means that the characters don't leave town/familiar spaces, they check in on background characters and solve their problems with talking.

Yeah, I understand! I just meant that maybe it would have been nice to somehow reference the things they had done "in the other episodes". But I don't even know if that's possible/easy 😅

Anyway, kudos for the game.

Hmm, I think that goes in character creation. Players can suggest a team history and build off of that. I'll make a note of that.