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(1 edit) (+3)

I learnt to be consistent or motivated enough to work through a project, instead of losing interest in it and starting another one(which becomes an Dr. Strange Time loop).

Also, this is my first time making a game in a game engine(I used to make Minecraft plugins with java and uploaded them to spigot), but I learnt that there's easier ways to make games, that is using a game engine instead of coding it in Java(not recommended, use a game engine, otherwise you'll pull out your hair with a hydraulic press). And I learnt a lot about the game engine I chose(Godot), and gotten comfortable with it.

(+1)

I started my code learning with javascript and simple browser games but picking up Unity was a gamechanger for me. It opened up a whole new world and also introduced me to C# which I'm enjoying a lot. Java sounds super intimidating but all the more to you for trying some things out and it sounds like you learned a lot on the way!

Your game is a lot of fun, I'm a huge fan of humor in games (if you couldn't tell by my own submission) and the mechanics feel really good. Great job and thanks for the thoughts!

:) No Problem.